This section houses almost all avaible custom maps for use in Red Alert multiplayer games against the computer in "Skirmish" mode or against other human opponents. Each map is packed in zip file to make it easier and faster to download.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
5.7 kb
Sinkhole
thumbnail image
Players: 2-4
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 355,365
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.6 kb
Six Ways to Hell: SpeedySD
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 58%
Water ratio: 42%
Valuables: 601,245
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8 kb
Sixty Chambers
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: SNOW
Date added: 09-Feb-2014
Author: Sabot909
Land ratio: 92%
Water ratio: 8%
Valuables: 1,054,110
Units on map: no
Rules mods: yes
Triggers: no
Description: Winter tile set. This is designed to stop the tank rush almost completely as the map is divided into 60 rooms by concrete barriers. Blast those barriers, find the gems, and crush your foes.
7 kb
Slaget
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: n/a
Land ratio: 44%
Water ratio: 56%
Valuables: 382,565
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.2 kb
Snake Canyon
thumbnail image
Players: 2-4
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 26-Jan-2014
Author: Brian C. Ivester
Land ratio: 100%
Water ratio: 0%
Valuables: 270,940
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
14.6 kb
Snake River
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Captain Mel
Land ratio: 50%
Water ratio: 50%
Valuables: 609,275
Units on map: no
Rules mods: no
Triggers: no
Description: 2 player map that eliminates "boat rush". It takes a long time to get to your opponent. Ore placement is not too close, but there is plenty of it. Defend yourself quickly, the tanks will be comming soon!
4.1 kb
Snake River: THE CARTEL
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 84%
Water ratio: 16%
Valuables: 821,740
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.3 kb
Snakes & Ladders
thumbnail image
Players: 2-6
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: O. Joronen
Land ratio: 81%
Water ratio: 19%
Valuables: 199,260
Units on map: no
Rules mods: no
Triggers: no
Description: All connected by land, bridges and dirt bridges. No one gets stuck if a bridge gets destroyed, but it does hamper gathering. Strategy must be used to beat an opponent. The tank rush isn't as effective on this map. Choke points kill invaders, but two access points go into every base so one point can't be impenetrable.
4 kb
Sniper Duel
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 30-Jan-2014
Author: Red Alert Map Genie
Land ratio: 100%
Water ratio: 0%
Valuables: 1,846,240
Units on map: yes
Rules mods: yes
Triggers: no
Description: This map has snipers and nucleur power plants to work with. One person controls all four corners at the start. There is a raised platoon in the center, the only way of getting there is by air or by chronosphere.
8.2 kb
Snow Maze
thumbnail image
Players: 2-8
Dimensions: 64 x 126
Theater: SNOW
Date added: 13-Jan-2014
Author: Soleil Lapierre
Land ratio: 94%
Water ratio: 6%
Valuables: 918,095
Units on map: no
Rules mods: no
Triggers: no
Description: In a skirmish against the computer, this one seems a little more challenging than my other ones. Space is at a premium here, and although there are lots of natural barriers, defense is not easy.
2.1 kb
Snow Trap
thumbnail image
Players: 2
Dimensions: 64 x 64
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 668,075
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.9 kb
Snow-charge
thumbnail image
Players: 2-4
Dimensions: 126 x 64
Theater: SNOW
Date added: 14-Mar-2014
Author: n/a
Land ratio: 97%
Water ratio: 3%
Valuables: 363,205
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.6 kb
Snowbirds
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 1,009,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.4 kb
Snowdrift
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 14-Feb-2014
Author: SammyD
Land ratio: 72%
Water ratio: 28%
Valuables: 935,415
Units on map: no
Rules mods: no
Triggers: no
Description: This is my first map for RA. There are only two tile flaws that I know of, each barely noticeable. Regardless - I spent more time on Snowdrift than the authors of most of the other RA maps out there. -SammyD
5.2 kb
Snowed In
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 13-Jan-2014
Author: THE CARTEL
Land ratio: 89%
Water ratio: 11%
Valuables: 937,640
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
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